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Easily bitcoin zero sum lyrics, save and share what you find with family and friends. Easily download and save what you find. Comedy Central and all related titles, logos and characters are trademarks of comedy partners. In an action game, the player typically controls a character often in the form of a protagonist or avatar.

The action genre includes any game where the player overcomes challenges by physical means such as precise aim and quick response times. Action games can sometimes incorporate other challenges such as races, puzzles, or collecting objects, but they are not central to the genre. Players advance through an action game by completing a series of levels. Levels are often grouped by theme, with similar graphics and enemies called a world. Each level involves a variety of challenges, whether dancing in a dance game or shooting things in a shooter, which the player must overcome to win the game. Levels in an action game may be linear or nonlinear, and sometimes include shortcuts.

For levels that require exploration, the player may need to search for a level exit that is hidden or guarded by enemies. Such levels can also contain secrets—hidden or hard-to-reach objects or places that contain something valuable. Action games sometimes make use of time restrictions to increase the challenge. When the timer expires, the player typically loses a life, although some games generate a difficult enemy or challenge. If the level is completed with time remaining, this usually adds to the player’s score. In most action games, the player controls a single avatar as the protagonist.

The avatar has the ability to navigate and maneuver, and often collects or manipulates objects. They have a range of defenses and attacks, such as shooting or punching. Players may find a power-up within the game world that grants temporary or permanent improvements to their abilities. For example, the avatar may gain an increase in speed, more powerful attacks, or a temporary shield from attacks. Some action games even allow players to spend upgrade points on the power ups of their choice. In action games that involve navigating a space, players will encounter obstacles, traps, and enemies. Enemies typically follow fixed patterns and attack the player, although newer action games may make use of more complex artificial intelligence to pursue the player.

Enemies sometimes appears in groups or waves, with enemies increasing in strength and number until the end of the level. In many action games, the avatar has a certain number of hit-markers or health, which are depleted by enemy attacks and other hazards. Sometimes health can be replenished by collecting an in-game object. When the player runs out of health, the player dies. The player’s avatar is often given a small number of chances to retry after death, typically referred to as lives. Action games take place in either 2D or 3D from a variety of perspectives. 2D action games typically use a side view or top-down view.